Post by Katashi Terra on Nov 9, 2019 21:37:13 GMT 10
Katashi Terra
An edit. Original by Amadere on Deviantart.
Basics
Nickname(s): -
Alias: Spring Guardian's Earthen Dragon
Race: Human
Age: 17
Gender: Male
Appearance: Standing at 5'5" and weighing in at 140 lbs, Katashi is pretty average for a teenager. Brown shaggy hair held in place by a green logo-emblazoned headband, almond toned skin speckled with spats of sunspot freckles, and the kind of build that screams 'I don't work out on purpose, but I do enough to stay mildly athletic'. His clothing doesn't do much to set him apart either, wearing thin green cloth thrown over his left shoulder, a white trim dotted with golden circles doing little to break up the color of the garb. His most unique feature is the tattoo exposed on the right side of his chest, a purple flame - the symbol of his guild.
History
Katashi was orphaned as a child when his parents died in a battle between dragons in a desert valley of the mountains surrounding Crocus. Soon after he was taken in by Monsmagnus, one of the dragons involved in the battle that claimed his parents' lives. Raised alongside an Elf who had been taken in by a great sand dragon Monsmagnus had companionship with, Katashi grew up at an oasis in the heart of the desert.
Race Features
Human Adaptability: Human mages catch on quick. You gain a new spell slot for every 600 MP you gain instead of every 800 MP.
Magic & Spells
Earth Dragon Slayer Magic: Taught to him by Monsmagnus the Earth Dragon, Earth Dragon Slayer Magic is a type of Lost Magic, Caster Magic and Slayer Magic that only Katashi knows. While it's most basic use is the movement and projection of Earth, this magic can be used by him in a great many ways to manipulate or change the properties and shape of Earth to suit his needs.
WEAKNESSES
- Futile: The mage's [SPT] Support-type spells all require an action, instead of a bonus action.
- Slow: The mage's [EVA] Evasion-type spells are 15% weaker, decreasing by 15% each rank.
STRENGTHS
- Dragon Force: Restricted to Dragon Slayer Magic types. Requires 'Slayer' SUPER. Once per thread, either by using a Lacrima item or by successfully using your Slayer Consume ability to defend against a technique, you can undergo this transformation as an action, which lasts until you have spent 5 EP while transformed. While transformed in this way, two types of Spell (Evasion, Defense, Attack, ect) are improved by an amount listed below. You choose these two spell types upon magic creation.
- [DEF] Defense-type spells are 10% stronger, increasing by 10% each rank.
- [ATK] Attack-type spells are 5% stronger, increasing by 5% each rank.
- Endure: The mage's [DEF] Defense-type spells are 10% stronger, increasing by 10% each rank.
SUPERS
- Slayer: Restricted to Dragon/Devil/God Slayer Magic types. Slayer-type magic allows the user to consume their element and exhale it. You gain the following two abilities once per thread each:
- Consume: When a spell that would deal damage to you using your element, or a similar element (apply common sense), you can perform a free A-Rank Defense-type spell without using an action. If this spell is not broken after resolving damage, the spell vanishes and you regain 1 Ethernano Point. If it is broken, you always halve the bleed-through.
- Dragon's Roar: As an action you can exhale a violent torrent of your element. Spend an amount of Ethernano Points up to 5. An attack targets all enemies of your choice in the thread for 10% damage per EP you spent.
SPELL LIST
- [ D | ATK ] Boulder - Katashi focuses his magical power and then stomps on the ground or smacks his hand into the wall, or any surface large enough, causing a large boulder of hardened stone to be released. If a large enough surface of Earth is non-existent, Katashi uses Earth-make to create the boulder himself. Katashi then sends the boulder his opponent's way.
Attacks for 25% damage. Action.- [ D | DEF ] Stoneskin - Katashi uses his Earthen Magic to temporarily transform his skin, jagged flecks of flint and stone growing out from his body and covering it like a suit of armor. Defends for 25% blocking power. Reduces bleed-through to 50%. This spell remains for up to three rounds, or until it's total defensive power is reached. Action.
- [ D | UTL ] Submerge - akaka